Custom CVPixelBufferRef

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User offline. Last seen 4 years 7 weeks ago. Offline
Joined: 08/01/2012

I have a custom pipeline where I have an allocated CVPixelBufferRef that I render to. I would like to plug in GPUImage into my pipeline but I am trying to figure out if you can provide the destination pixel buffer that GPUImage writes to?

If that is possible (or possible with a small modification) is it possible to render kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange or does GPUImage currently only work for kCVPixelFormatType_32RGBA as pixel format?

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